I am a third-year PhD student at the University of Trento, in collaboration with the Technologies of Vision research unit at Fondazione Bruno Kessler. My research focuses on deep learning and its applications to computer vision and 3D scene understanding. I also have experience developing and testing commercial applications based on deep learning for real-world environments.
My CV is available here.
Accepted at CVPR 2025 as Highlight paper
This project focuses on segmenting the interactive components of objects in complex 3D indoor scenes, given a task described in natural language. This represents a fundamental step toward embodied AI agents capable of interacting with their environment. We introduce Fun3DU, the first training-free approach designed for this task, which surpasses the previous state of the art by 11.4 accuracy points.
Paper - CodeAccepted at CVPR 2024 as Highlight paper
Object pose estimation is a fundamental task in computer vision with applications in robotics and augmented reality. We propose a novel approach that uses textual prompts to identify objects, enabling pose estimation for objects never seen during training. Our method, Oryon, achieves state-of-the-art performance on a challenging new benchmark.
Paper - CodeEmail: jcorsetti@fbk.eu
Google Scholar: scholar.google.com/jaime-corsetti
GitHub: github.com/jcorsetti
LinkedIn: linkedin.com/in/jaime-corsetti